Pets & Behemoth Master Guide: 3-Faction Companions & Lv.1–120 Progression Tables
Complete guide to Pets (Season 1) and Behemoths (Season 3): 36% 104% stat conversion formula, 3x Faction Multiplier, selecting main Pets across all 3 Factions (Eggy/Sparrow, Tiggy/Howli/Flickerkit, Cactini/Bear/Candy Boo), 19-milestone Pet Lv.1 Mythic Lv.120 tables (Tab Pets), 14-milestone Behemoth Lv.1 Lv.150 tables (Tab Behemoth), and GAR/KvK Friday dumping.
The 3x Faction Multiplier (Faction Bonus = 3 × Universal Bonus):
- Faction-specific Pets (
Rare Faction Petsevolving intoEpic Lv.45Legendary Lv.75Mythic Lv.101–120) grant 3x higher Hero ATK/HP to their matching faction compared to universal buffs. - Always match your Queue 1 faction: League raises
Eggy/Sparrow; Horde raisesTiggy/Howli/Flickerkit(S2+ Mythic); Nature raisesCactini/Bear/Candy Boo(S2+ Mythic).
Incubate 24/7, Lock Same Pet Copies & Push Lv.90 / Lv.120 Breakpoints:
- Keep egg incubators running 24/7, release surplus
Uncommonpets forPet Food, and LOCK 100% of identical copies (Same Pet) of your main faction Pet. - Reaching
Lv.90(Legendary +3) requires596,600cumulative Pet Food,0Essence, and44Same +161Any copies (whereas Uncommon costs596,850Food +3,525Essence). - Max
Mythic Lv.120requires714,000Pet Food +40,050Pet Essence +58Same +211Any.
Never Raise Cactini for Horde & Never Feed Pets on Non-Scoring Days:
- NEVER mistakenly raise
Cactinifor a Horde lineup (Cactini is a Nature pet!) and NEVER feed Pets randomly on weekdays. - Hoard 100% of your
Pet Food,Pet Essence, and promotion fodder for Pets Development (Guild Race Mon–Tue) or GAR/KvK Friday (GAR Day 5/KvK Stage 5–6/Top Lord Stage 5). - Event scoring: nets
960pts per100Pet Food,480pts per1Pet Essence, and6,000–36,000pts per promotion.
Core Mechanics: Pet Stat Conversion (36% 104%), 3x Faction Multiplier & Season 3 Behemoth System
- Pets (Season 1): Deploy as an immortal 7th combat unit alongside your lineup, converting stats directly from your 6 active heroes.
- Behemoth (Season 3): Unlocks the largest source of percentage
Hero ATK/HP,Damage Reduction %, and Hero Level Cap expansion (+1 +9) in the game.
Pet Stat Conversion Formula (36.00% 104.00%), 3x Faction Multiplier & Fodder Retention Rules
8 Main Faction Pets Promotion Interface & 3x Faction Bonus Breakdown (MED-6.3-01)
Annotated breakdown of the 8 main faction Pets across 3 Factions (League: Eggy, Sparrow; Horde: Tiggy, Howli, Flickerkit; Nature: Cactini, Bear, Candy Boo), the combat stat conversion formula (36.00% 104.00%), and Same vs. Any fodder lock rules.
League raises Eggy / Sparrow; Horde raises Tiggy / Howli / Flickerkit; Nature raises Cactini / Bear / Candy Boo. Lock 100% of identical Same copies (requires 1 same + 5 any at Lv.45 Epic, cumulative 44 Same + 161 Any by Lv.90, and 58 Same + 211 Any by Mythic Lv.120).
Pet ATK/HP = (Total ATK/HP of 6 lineup heroes ÷ 6) × Pet Conversion Rate (scaling from 36.00% at Lv.1 60.00% at Lv.45 Epic 84.00% at Lv.75 Legendary 96.00% at Lv.90 104.00% at Lv.100–120).
Cactini belongs to the Nature faction — never raise Cactini for a Horde lineup! Also avoid pushing Uncommon Base Pets to high levels: reaching Lv.90 wastes 596,850 Pet Food + 3,525 Essence (capped at 7.50% ATK/HP), whereas a Rare Faction Pet reaches Lv.90 for 596,600 Pet Food + 0 Essence.
- Immortal 7th Combat Unit (Tab Pets): Your Pet fights until all 6 heroes fall; combat stats follow
Pet Attack/HP = (Total Hero Attack/HP of 6 heroes ÷ 6) × Pet Conversion Rate %. - Conversion Rate Milestones: Starts at
36.00%(Lv.1 Rare), jumps to60.00%(Lv.45Epic),84.00%(Lv.75Leg),96.00%(Lv.90Leg +3), and peaks at104.00%(Lv.100–120Mythic). - Kennel Discipline: Run incubators 24/7, release surplus
Uncommonpets after unlocking collection bonds forPet Food, and never releaseRareorEpicpets.
Mathematical Law: The 3x Faction Multiplier (Faction Bonus = 3 × Universal Bonus)
- Uncommon Base Pet Trap: Caps at a meager
7.50%All Hero ATK/HP at Lv.60 yet consumes596,850Pet Food +3,525Pet Essence byLv.90. - Rare Faction Pet Advantage (
3x Faction Bonus): Triples faction buffs — atLv.45(98,550Pet Food,1 same + 5 any) it grants11.90%/17.50%universally but+35.70%ATK /+52.50%HP to its faction. Lv.75&Lv.90Milestones:Lv.75(368,600Food,5 same + 15 any) grants+66.30%ATK /+97.50%HP;Lv.90(596,600Food,0Essence,44Same +161Any) surges to+81.60%ATK /+120.00%HP.- Max
Mythic Lv.120: Requires714,000Pet Food +40,050Essence +58Same +211Any, reaching+91.80%ATK /+135.00%HP!
Season 3 Behemoth System & Hero Level Cap Breakthroughs (+1 +9 Hero Level Cap)
Season 3 Behemoth Den: Magicite, Magic Core, Covenant Seals & +1 +9 Hero Level Cap (MED-6.3-02)
Anatomy of the 3 Behemoth power layers unlocking in Season 3: farming materials from Mine Vein Battle & Frostfield Battle, plus the Hero Level Cap expansion unlocked every 20 levels.
Spend Magicite and Magic Core to hit 20-level star breakpoints: Lv.20 (1★ = +1 Hero Level Cap), Lv.40 (2★ = +2), Lv.60 (3★ = +3), Lv.80 (4★ = +4), Lv.100 (5★ = +5), up to Max Lv.150 (+9 Hero Level Cap).
Participate weekly in Mine Vein Battle and Frostfield Battle to collect all 6,346 Covenant Seals from Lv.1 Lv.100 (750 Seals at Lv.20, 3,500 at Lv.40, 6,080 at Lv.60), unlocking up to 15.00% Hero Damage Reduction.
If you spend only Magicite while neglecting Magic Core (1,500 Magic Core at Lv.20; 69,000 total at Lv.150) and Covenant Seals, your Behemoth will stall at star gates and fail to raise your Queue 1 Hero Level Cap.
- Layer 1 — Star Gates (Tab Behemoth): Uses
Magicite(4,648,680at Lv.150) &Magic Core(1,500at Lv.20,69,000at Lv.150) to expand Hero Level Cap (Lv.20/40/60/80/100/150=+1/+2/+3/+4/+5/+9). - Layer 2 — Covenant Bonus: Uses
Covenant Seals(750at Lv.20,3,500at Lv.40,6,080at Lv.60,6,346total at Lv.100) for210.00%ATK,630.00%HP &15.00%Hero Damage Reduction. - Layer 3 — Deploy Bonus: Reaches a
175.00%Conversion Rate fromLv.60+alongside+3.00%(Lv.6) to+14.20%(Lv.120+)Hero Damage Increase.
Advanced Strategy & Quantitative Data (PRO)
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