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Guides Overview/7. Runes, Relics & Pets / Behemoth
#7.2
11 min read

Relics Master Guide (Relics Trio): 3-Faction BiS Loadouts & Star Progression Tables

Complete guide to the 3 Relic slots (Offense / Defense & CC / Support & Healing), Active Combat Skills vs Owned Passive Stats, the -50% Star Rating Suppression rule, BiS Relic Loadouts for all 3 Factions, +1s duration synergy vs Sustain relics, 20-level Star upgrade cost tables from TopHeroes Tables (Tab Relics), and Day 1–2 GAR/KvK event dumping.

30-Second Actionable Summary (TL;DR)
Golden Rule #1

Global Owned Passive Stats & -50% Star Rating Suppression Rule:

  • Every Relic in the Relic Hall grants Owned Passive Stats: Rare 4,810 shards (+6.00% ATK / +12.00% HP), Epic 3,130 shards (+12.00% / +24.00%).
  • Legendary Relics require only 1,800 shards for Max 20★ yet grant +20.00% Hero ATK / +40.00% Hero HP.
  • If your team's total Legendary Relic star rating exceeds the enemy's by even 1★, all enemy relic damage, healing, and durations are halved (-50%)!
Immediate Action Today

Audit Queue 1's 3 Active Relic Slots (Relics Trio) & Hit Legendary Breakpoints:

  • Equip 3 Legendary Relics matching your main faction's synergy set: Horde (Dragon's Might), League (Arcane Vault), or Nature (Oath of the Sacred Forest).
  • Push your core trio to the golden ROI breakpoints: Tier 1 - Star 5 (5★ = 130 shards, +1.60% ATK / +3.20% HP) and Tier 2 - Star 3 (330 shards, +4.00% / +8.00%).
  • Advance to Tier 2 - Star 5 (10★ = 490 shards, +6.00% ATK / +12.00% HP) and Tier 3 - Star 5 (15★ = 1,100 shards).
Strictly Forbidden

Never Equip Epics in Queue 1 & Never Dump on Non-Scoring Days:

  • NEVER equip a 5★ Epic over a 2–3★ Legendary in Queue 1 (Epics count as 0 Legendary Stars, triggering -50% penalty) or spend Relic Shards, Arcane Crystals, or Wish Relic on weekdays.
  • GAR / KvK: Dump on Day 1 (Monday) & Day 2 (Tuesday) (plus Day 5 Friday exclusively in KvK; standard GAR does NOT score Relics on Day 5).
  • Guild Race: Only spend during the 2-day Guild Rush: Relic Hall & Relics sub-event (Wednesday – Thursday) stacked with Guild Tasks.
01

Core Mechanics: The 3 Active Relic Slots (Relics Trio), Owned Passive Stats & -50% Star Rating Suppression

The Relics and Relic Hall system acts as a second ultimate skill kit for your entire march.

Beyond unleashing AoE crowd control, damage-cap shields, and mid-combat healing, Relics provide permanent account-wide passive stats and direct -50% Star Rating Suppression against enemy queues.

1.1

The 3 Active Relic Queue Slots (The Relics Trio)

The 9 Core Legendary Relics Across All 3 Factions (Dragon's Might, Arcane Vault & Oath of the Sacred Forest)

MED-6.2-01 • Annotated UI Guide

Overview of the 9 core Legendary Relics organized by faction synergy sets: Horde Dragon's Might (Thunder Judgment, Dragonheart, Dragonbone Amulet), League Arcane Vault (Petrification Staff, Soul Guard Orb, Feather of the Pact), and Nature Oath of the Sacred Forest (Vineborne Bow, Undefeated Crown, Sacred Scroll).

ASSAULT SLOT
Dragon's Might (Offense Relic)
DEFENSE SLOT
Eternal Wings (Defense Relic)
SUPPORT SLOT
Philosopher's Stone (Support Relic)
LEAGUE BOND
Undefeated Crown
HORDE BOND
Scale of Injustice
NATURE BOND
Moonstone (Sacred Forest Oath)
Equip 3 Faction-Matched Legendary Relics on Queue 1
#1

Match Dragon's Might (Thunder Judgment, Dragonheart, Dragonbone Amulet), Arcane Vault (Petrification Staff, Soul Guard Orb, Feather of the Pact), or Oath of the Sacred Forest (Vineborne Bow, Undefeated Crown, Sacred Scroll) to scale active effects per same-faction hero.

14s – 30s Auto-Cast Cycle Across 3 Role Slots
#2

Slot 1 opens with AoE CC & burst damage, Slot 2 deploys Damage Cap mitigation & shields, and Slot 3 sustains the march with healing, Attack Speed, Crit Damage, or Shield Break.

Never Equip Epic Relics in Queue 1
#3

Even a 5-Star Epic Relic counts as 0 Legendary Stars for Star Rating Suppression, causing all 3 of your Queue 1 Relics to suffer a -50% effectiveness penalty.

The 3 Active Relic Queue Slots Breakdown (The Relics Trio — 14s to 30s Cooldown Cycle)

Queue SlotTactical RoleIn-Combat Mechanical ImpactSignature Relics
Slot 1Control / Debuff / Shield (Offense & Crowd Control)Deals AoE damage scaling with % Relic Attack while applying hard crowd control (Petrify, Freeze, Entangle, Thunder Bind) and shredding enemy resistances.Thunder Judgment, Petrification Staff, Vineborne Bow, Frost Diadem (Frost Diablo Horn), Duke's Signet Ring, Persecution.
Slot 2Burst Damage / Finisher & Damage Cap MitigationTriggers per-hit Damage Cap protection (preventing hits from exceeding X% Max HP), deploys heavy absorption shields, or locks down enemy carries.Dragonheart, Soul Guard Orb, Undefeated Crown, Scale of Injustice, Anti-Magic Handcuffs, Royalty.
Slot 3Utility / Buff / Sustain (Support & Healing)Provides team-wide heal-over-time, secondary shields, Attack Speed, Critical Damage amplification, or Shield Break.Dragonbone Amulet, Feather of the Pact, Sacred Scroll, Eternal Wings, Marshal's Warhorn, Moonstone, Philosopher's Rune.
1.2

Active Combat Skills, Global Owned Passive Stats & -50% Star Rating Suppression

  • Equipped Active Skills: Trigger only for the 3 Relics equipped on a march and scale with the number of same-faction heroes.
  • Global Owned Passive Stats (Buff for all Heroes): Permanently boost ALL heroes in your roster 24/7 even while sitting in storage.
CORE RULE

Life-or-Death Rule: -50% Star Rating Suppression & Global Owned Passive Stats Comparison (Max 20★)

  • Star Rating Suppression (-50% — Tab Relics): If your team's total Relic stars (counting ONLY Legendary+ Relics) exceed the enemy's by +1 Star, all enemy Relic effects are halved (-50%)!
  • Global Owned Passive Stats at Max 20★: Rare Relic costs 4,810 shards (+6.00% Hero ATK / +12.00% Hero HP); Epic Relic costs 3,130 shards (+12.00% Hero ATK / +24.00% Hero HP).
  • Legendary Relic Advantage: Costs only 1,800 shards yet grants +20.00% Hero ATK / +40.00% Hero HP.
  • Legendary Breakpoints: 5★ = 130 shards (+1.60%/+3.20%), Tier 2 Star 3 = 330 shards (+4.00%/+8.00%), 10★ = 490 shards (+6.00%/+12.00%), 15★ = 1,100 shards (+11.00%/+22.00%).
Living Tactical Guide • Community Driven

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